Here's a short project with a one week turnaround from the very start of this semester. I wanted to examine economy of space, challenge concepts and ideas of shelter, and investigate positive and negative volumes within different spatial compositions. The space was to be interactive with the user, multifunctional in nature, and appeal to diverse range of users.
Thursday, September 17, 2009
WHERE TO NOW
This is proving to be a substantial sized project and I'm struggling to stay on task. I find myself a little overwhelmed at the sheer amount of work i have to complete in finalising this design. Where do i start? I've created a sample model out of aluminium sheeting, and am beginning a second larger example. I thought I'd post a cut down version of my animation to help you better understand the structure. Enjoy.
Thursday, September 3, 2009
YEAH BITCHES


Ok, its just turned a quarter past 1 and I've had enough modelling for this week. I'll plot a quick camera path, start rendering a short animation, then I'm done for tonight. Still got to do up a quick presentation, and cut some decent sections and renders to show this shit off, but that's for tomorrow morning. -JB
Tuesday, September 1, 2009
A FEW FINAL THOUGHTS



So... its bed time for me, still no closer to a solution but here's a few final thoughts. So why do we always feel as though our skyscraper must only reside above the our site? For example why cant it cantilever outrageously outside our ground level boundaries (engineering, budget, and town planning issues put aside). In New York Bernard Tschumi's 'blue condominium does this to an extent, and whilst the reason council allowed it to do so has slipped beyond my current recognition, by memory it was an excellent reason. I'd like to relate in someway to the buildings around mine and give back some space to the public at the sites intersection, but I'd also like to orientate the building to the north. So why cant i twist it over the intersection and have the best of both worlds? the people who reside here have a passion for cars, how can i make their cars a focal point, do i make the garage the feature, do i give the car a lookout?
EXPLORATION




Wow, how much craper can these things get. Some more modeling which has led to another restart. The idea behind this was a mash of internal and external driveways cutting through the exhibition spaces in the museum as if a part of the display. It was to intertwine with the test track facility. the skin was just for the sake of making my renderings a little more interesting. More to come...
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